Wednesday 19 November 2008

Final halloween scene


The Pumpkin

I started off with a slightly squashed sphere using the scale tool(figure1). Then going into polygon editing mode I was able to extrude the grooves by using soft selection tool (Figure2). To make the face I used quick sliced the pumpkin to give me more faces to work with, then by selecting relevant faces I was abe to delete these to create the eye and mouth. (figure 3). Then a shell modifier was added to give thickness and a noise modifier to give a more organic look (figure 4)













The Dead Tree

Firstly I created a cylinder to act as the trunk then drew splines to resemble the branches and roots (figure 5). To make the actual branches and roots I extruded the certain parts of the cylinder along the spline (figure 6 & 7). Then I added a mesh smooth modifier to make the tree more organic(figure 8). The bottom part of the tree was scaled wider to give it an eerie look. Finally a bump map was added to the material editer, the map used was a crumbling bark which was a picture taken from a tree in my garden.( Figure9).























The Land

The land could have easily been created by adding a noise modifier to a plane, I find this effective but does not give you as much control over the bumps. To remedy this i create a plane with 100 segments each way and then use soft selection. The surface of the bumps is a edited smoke material added to the bump map and diffuse map. The water was created by adding a noise map to the plane and a flat mirror map to the difuse part.

The fog

Fog was created by creating a box gizmo and adding volume fog from the enviroment options, the default fog is white, I felt I had to change it to grey as the fog was creating too may hotspots.

Lighting

The whole scene is lit up by one spot light, this is to replicate moon light, a noice modifier was added to the light to disperse the ground light. The lights in the pumpkin are orange omni lights with invesed square setting, this setting allows me to control an area of light outside the pumpkin, this result allowed me to have orange light shining out the front of the pumpkin and not the back or side.

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